Quote: › It's been a crazy time for SGL. People have gotten married, others have gotten engaged themselves, people have come, people have gone. However all the while we've managed to get some progress made somehow.
New worlds have been created and await only for the features of the game to make them playable and so we've brought on several new programmers eager to help get the game to a marketable state.
That being said, we're taking the forums down.
Yes, I know... I know... But the truth is there just isn't enough manpower to maintain them right now and it's just become too depressing to think of all the people who have posted on them eagerly awaiting the release of the game and no doubt feeling neglected by the lack of developer posts made to it recently. So we're going to give people a few days of time to swap contact info with one another should they want to keep in touch with their friends and then disable the boards for a while; at least until we're closer to a playable alpha state of the game and can devote a reasonable amount of time to reconnecting with the public.
As stated however progress is being made. We realized after the last video that it would be difficult to one-up a nearly ten-minute long extravaganza of content, so the task at hand is monstrous. This is why we've been so secretive about what can be expected with the next video but rest assured, it will be available at some point just as soon as the features we want to showcase in it are all ready.
We're still seeking outside investment and will continue to. The VC firms loom overhead like circling vultures, willing to swoop in at the last moment and fund your project but for the cost of controlling interest in your soul. We still believe that putting a corporate entity with no knowledge of mmos in control would most likely result in the gutting of Divergence of all we find most beautiful and dear in it's design. This is why to this day we still seek private investment to continue to fund the game as long as there remains any hope of finishing it under our own steam and subsequently "to make the game that WE want" and not watch it bastardized into (yet) another horse-by-committee wow-clone. If we can finish it ourselves with just our private investors helping pave the way, then we'll retain controlling interest in the business. This is a much more advantageous position to be in for us in the long run.
As always, anyone who wishes to discuss possible investment or financial opportunities regarding the game can contact CEO Ethan Casner directly at his email address
ethan@divergence-online.com
Thanks for all of your support guys. We're doing our best and we still believe that we can do this.